![]() If you don't like to use a hoe for getting worms you can simply set "NEW_WORM_SOURCE" to "false" in "settings.txt" and you'll get worms from digging dirt with the player hand (or dirt) just like in the original mod. I thought of my own experience with getting worms for fishing using a spate, the player can't use a shovel like that, but a hoe comes close to that. I didn't want the player to fill the inventory with dirt, happens too soon already I didn't want the player to change the landscape just to get a worm, soil will become dirt/grass again over time I thought of a new way to get worms for the following reasons: I might make it a bit larger though, depending on how it looks. But you still have some time to click on it after it moved (until the bobber disappears). Also I don't like the use of farming to get worms, because farming is a way to get food and fishing is, but when you already started a farm why would you need to go fishing any more? Two things: The selectionbox for the bobber is very small, it's hard to hit it when it moves. ![]() The more you trade with goblins the better items you'll receive in return. ![]() Supports: 3d_armor, animal_clownfish, animal_fish_blue_white, animal_rat, flowers_plus, mobs, moreblocks, rope, seaplantsĬasimir wrote:Very nice. Finally something to populate the Mines and Caves in your Minetest worlds. There is a technical reason for this, and that is the bobbers will sink and not float. When casting, there is a limit to how far you can cast to keep the bobbers from launching way too far. PilzAdam - for the mods "Throwing, PilzAdam version" & "Simple Mobs"Īll whom I forgot to mention, who made Minetest, modding and this mod possibleĭependencies: default (minetest), farming (minetest) This mod adds a fishing rod that uses the bow funtionality from the xbows mod to get it working. Mod Fishing - Mossmanikin's version 0.2. SHARK_CHANCE = 30 - chance to catch something is 30% 2 3 Next Mossmanikin Member Posts: 599 Joined: Sun 4:26 pm Location: where we don't speak english. ksystemstats, kde-dev-utils, gtkhash (63), kcachegrind, minetest (1462). SIMPLE_DECO_FISHING_POLE = true - sheet instead of complex node? geeqie, libgwenhywfar, lftp (502), fish, handbrake (732), hivex (22). WEAR_OUT = true - item wear out for fishing pole?īOBBER_CHECK_RADIUS = 5 - radius no other bobber is allowed in (0 is disabled)īOBBER_COLOR_CHANGE = false - will bobber become green when you got fish on hook? WORM_CHANCE = 80 - chance to get a worm is 80% WORM_IS_MOB = true - do you want a mob or just an item? Videos about Minetest, the free opensource voxel game. NEW_WORM_SOURCE = true - get worms from using a hoe (instead of digging dirt)? Code: Select all MESSAGES = true - will you get a message saying what you caught?įISH_CHANCE = 70 - chance to catch something is 70%
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